LevelDirector Class

addResources
function addResources(building, resources)

clearArea
function clearArea(startPosition, radius)

createBuilding
function createBuilding(buildingName, position, rotateCount, width, heigth)

createDefaultBuildings
function createDefaultBuildings(startPosition)

createDefaultCitizens
function createDefaultCitizens(startPosition)

createPeasant
function createPeasant(position, radius, age, male, educated)

initStartPlace
function initStartPlace

perform
function perform(transferData)