GameObject Class

Inherits: ResourceStorage

Properties
stateTime

Functions
load loadWithoutBase save update

.stateTime
Type: number [Read Only]

load
function load(node pugi::xml_node )

loadWithoutBase
function loadWithoutBase(node pugi::xml_node )

save
function save(node pugi::xml_node )

update
function update(gameDeltaTimeMS number, deltaTimeMS number )