GameMapScript Class

Inherits: LuaObject

cameraAnimationTransform
function cameraAnimationTransform(pos Vector2, time number )

createLevel
function createLevel(levelNew boolean )

die
function die(obj LiveObject )

initFirstPersonWindow
function initFirstPersonWindow(w Worker, window WindowGame )

processEvent
function processEvent(evt GameEvent )

resetEventsSctipts
function resetEventsSctipts

subscribeScriptEvent
function subscribeScriptEvent(eventType number, funcName string )

updateGUI
function updateGUI(dt number )

updateVillageResurces
function updateVillageResurces

useAbility
function useAbility(scriptFuncName string, w Worker , pos Vector2 , radius number , ability Ability )