ResourceSourceConfig Class

Properties
autumnColor coldDieChance collisionRadius destroy destroyAnimation growTime lifeTimeCoef name prefabCount radius resourceClass resourceCount resourceOut soundDestroy soundMine temperatureMin visionRadius

Functions
getPrefab

.autumnColor
Type: boolean [Read Only]

.coldDieChance
Type: number [Read Only]

.collisionRadius
Type: number [Read Only]

.destroy
Type: boolean [Read Only]

.destroyAnimation
Type: RES_SOURCE_DESTROY_ANIMATION [Read Only]

.growTime
Type: number [Read Only]

.lifeTimeCoef
Type: number [Read Only]

.name
Type: string [Read Only]

.prefabCount
Type: number [Read Only]

.radius
Type: number [Read Only]

.resourceClass
Type: number [Read Only]

.resourceCount
Type: number [Read Only]

.resourceOut
Type: string [Read Only]

.soundDestroy
Type: string [Read Only]

.soundMine
Type: string [Read Only]

.temperatureMin
Type: number [Read Only]

.visionRadius
Type: number [Read Only]

getPrefab
function getPrefab(num number ) -> EvolutionPrefab