MTL Format

Material file (MTL) is xml file with description of 3D object material.

It contains paths to shader scheme and textures (*.png, *.jpeg, *.dds) that it used.

&lt;? xml version = "1.0" ?> &lt; sheme res = "msm\PBR.msm" /> &lt; texture slot = "0" res = "textures\deer01-diff.jpeg" /> &lt; texture slot = "1" res = "textures\deer01-nm.png" /> &lt; texture slot = "2" res = "textures\deer01-rough.dds" />